Fascinating academia here, complete with Diagrams! Raph Koster: Narrative in a game is not a mechanic In which the learned designer thouroughly dismantles what to me had always been a rather opaque medium and lays out the nuts and bolts for all to see. The big coloured shapes help and I think the gist of …
Jan
23
2012
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Jan
16
2012
How To Murder Time – Le Quattro Volte
This week we are examining a film that managed to get very different responses from both of us, Le Quattro Volte. Can an Italian film about a goat herder that contains no dialog or, in fact, much of anything happening at all be a good film? Or is it just so much pretentious bollocks that people are …
Permanent link to this article: http://howtomurdertime.com/blog/2012/01/16/how-to-murder-time-le-quattro-volte.html
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Jan
10
2012
How To Murder Time – The Games of 2011
We start the new year with what we are calling the start of a new season of the podcast. This week, in a special longer episode (why not call our inability to stop talking a deliberate feature?) we run through all of the games that Jon played in 2011, starting with some mobile phone games …
Permanent link to this article: http://howtomurdertime.com/blog/2012/01/10/how-to-murder-time-the-games-of-2011.html
Jan
07
2012
The Statistician’s Tale…
New only to myself is World of Warcraft’s Random Dungeon Finder tool, which I’ve been having a bit of an education in over recent weeks. It seems one of those ideas which is great on paper, but sure enough after an initially unnoteworthy first few goes, I ended up in a group with The Statistician. …
Permanent link to this article: http://howtomurdertime.com/blog/2012/01/07/the-statisticians-tale.html
Jan
06
2012
The Obligatory Star Wars Post.
I cracked and had a play of that SWTOR thing that everybody is on about and I’ve struggled to write down my thoughts so far, but I think I can sum it up with the following: It has the great graphics, good combat and great polish. Probably best in class for all of them in …
Permanent link to this article: http://howtomurdertime.com/blog/2012/01/06/the-obligatory-star-wars-post.html
Permanent link to this article: http://howtomurdertime.com/blog/2011/12/16/a-week-without-games.html
Dec
08
2011
Diversions…
As predicted, it took about four sessions to hit the World of Warcraft Starter Edition level cap of 20, and already I’m settling into a bizarre kind of pseudo-endgame mindset where levels, xp and cash no longer matter. I spend my time exploring, fishing, dabbling in trade skills and often just doing quests for the …
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